#ifndef TILESET_H
#define TILESET_H

#include <map>
using namespace std;

#include "../definiciones_globales.h"
#include "Tile.h"

class Tileset
{
	public:
		Tileset();
		SDL_Surface* VistaDeTile(const Uint id);
		bool EsCaminable(const Uint& id) const;
	private:
		map<Uint,Tile_t*> tiles;
};

#endif
